Geoffrey Golden explores narrative design and imbuing NPCs with life and personality
"In a town full of frightened and panicking NPCs, a few expressing very different feelings would stand out and be memorable to the player." -- wise words -- thanks for this, using it for research ;)
"In a town full of frightened and panicking NPCs, a few expressing very different feelings would stand out and be memorable to the player." -- wise words -- thanks for this, using it for research ;)